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Ultra Gameplayers 111
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Earthsiege 3 Technology Demo Release Notes.
Section I: Overview
Section II: Supported Platforms
Section III: Installation
Section IV: Quickstart
Section V: Performance notes
Section VI: Recommended machines
Section VII: Known Bugs and Issues
Section VIII: Earthsiege URL list
Section IX: Technical Demo Documentation list
Section X: Complete Keyboard Commands list
Section I: Overview
Thank you for downloading the Earthsiege 3 technology Demonstration!
This demo is the shake down cruise of our next generation game engine,
Internet Server architecture, as well as a very early test of play balance
for Earthsiege 3. Our master plan of conquest is to release a series of demos
over time, each one incorporating new features and game elements and allowing
for ample opportunity for input from gamers like you during the game's
development.
This first installment is a pre-alpha technology release, not a Beta version.
We know there are a lot of things in there like explosions, debris, etc.,
which are pretty rough. Oh yeah, and a complete lack of any single player
capability. Little stuff like that.
Bearing all this in mind, please let us know what you think. We crave your
input. If you like something, please let us know. If it bites, please tell
us so we can fix it. We are doing this to bring you, a valued potential
future customer, the best possible gaming experience in Earthsiege 3.
Absolutely nothing is set in stone at this point. Okay, a couple items are
wet concrete, but even there you can still scribble your initials if you take our meaning. We want your input on every
aspect of the demo: the vehicle designs, buildings, artwork, weapons, terrain,
interface, speed, network performance, server architecture and whatever else
you can think of. Tell us, we are listening!
Please post your comments to:
http://www.dynamix.com/es3/forums.html
Please include details of your system configuration and network connection
including
Processor type
Processor Speed
Video Card
3D Accelerator Card
RAM
Operating System
Sound Card
Modem/Network Connection Speed
Section II: Supported Platforms
Windows '95, Windows NT, Pentium processor, at least 32 MB RAM. The demo
will probably run on 16 meg machines, but this has not been thoroughly tested.
Windows '95 users must install DirectX5 to run the Earthsiege Demo. A version
of the demo with DirectX5 is available on the sierra website or from
Microsoft. Windows NT users must install Service Pack 3. We recommend you
also install the newest video drivers from your card manufacturer. This is
especially important if you have a 3D accelerator installed. Only 3DFX-based
3D accelerator cards are supported in this version of the Technology Demo.
The Technology demo supports VooDoo, VooDoo2, and VooDoo Rush chipsets.
The Technology Demo has been tested with the following 3D Accelerator Cards:
Righteous 3D (Orchid)
Intense 3D Voodoo Rush (Intergraph Computer Systems)
Stingray 128 3D (Hercules)
Pure 3D (Canopus)
Monster 3D (Diamond)
For an updated list of supported 3D accelerator cards by manufacturer, you
can check our website at: http://www.dynamix.com/es3
Section III: Installation
The Demo requires at least 35 megs of uncompressed hard disk space and about
50 megs of free Hard disk space after the game is installed. We recommend
that you allow Windows to manage your virtual memory settings but if you
choose set the swap file manually, make sure it is at least 50 megabytes in
size.
To install the game, download the file (if you haven't already) from our
website at: http://www.dynamix.com/es3/download.html
Click on the file icon and the self-extracting will do the rest. Follow the
onscreen commands in the setup menu. There is even a handy icon to uninstall
the demo should you wish to do so.
Section IV: Quickstart
Here is a quick and dirty crib sheet to get you in the cockpit fast. It is by
no means complete, however. Please refer to the GAME MENUS and GAME CONTROLS
documents for an in-depth description of all functions.
Connecting to the game.
1) Dial up and connect to your internet service provider.
2) Launch the Earthsiege Technology Demo
3) From the Main Menu, select ôJoin Game.ö
4) This will take you to the Join Game Menu, If it is not highlighted,
left-click the item on the menu with your mouse.
labeled Master Server:Dynamix.
5) Press the Query Selected button. You should see a list of available game
servers.
6) Find one that does NOT have a little padlock symbol next to it and has a
low number in the ôPingö field. Left Click with the mouse to select it.
7) Press the ôJoin Serverö button. This will take you to the Player Setup
Menu.
8) Left click on the ôPlayer Nameö field. Type in your pilotÆs name.
9) Press ôOkay.ö You should connect to a game at this point. If you have
problems, it may be because the server you have selected has been shut down,
or the maximum number of players is already in the game. You could also
experience problems if your Internet Service Provider is experiencing very
heavy loads. You may have to try later in this case.
Battle Controls
Here is a quick list of controls to get you going.
Alt+Enter will switch you to full screen mode. You probably want to run the
game this way for best performance.
F5 allows you to chat with players in the game.
Movement
The keypad on the far right of your keyboard controls your movement.
Number Pad 8 (up) will accelerate forward
Number Pad 2 (down) will accelerate backward
Number Pad 4 (left) will turn you to the left
Number Pad 6 (right) will turn you to the left
Firing Controls
The Target cross-hair aiming is controlled with the mouse.
Left Mouse Button fires the current weapon
Right Mouse Button targets an object or enemy in your crosshair
ôTö Targets the closest non-teammate
Number Keys 1-4 selects current weapon (most Hercs have only 2)
ôLö Links weapons of the same type together (dual fire)
A few words about targeting.
It is important to target something before you fire your weapons at it: they
will not triangulate on an object or enemy if it is not targeted, making it
very difficult to hit.
When you have successfully targeted an enemy, a box will appear around him
and you will see a circle connected by a line to your target for all weapons
except missiles. This is the Target Lead Indicator and it is your best friend
in battle. Aim at the center of the circle to hit the target.
Missiles are self-guided and therefore do not require a lead indicator, but
they must lock-on to a target before they will hit it. A green box appears
when you have achieved a missile lock on a targeted enemy. You must achieve a
lock each time you shoot a missile salvo. Wait for the lock before you fire!
Miscellaneous Controls.
Number Pad 9 Engages your chameleon cloak
Number Pad 3 Will cause you to crouch. Press it again to get up.
Spacebar Reincarnates you when you die. And you will die: thatÆs why its
called a Deathmatch! Shift-S Shuts down/Powers up your reactor. You have to
be shut down to receive the benefits from a repair or reloading pad.
Using Repair and Reload pads.
There are special pads in the game that will repair damage and reload your
weapons. The ôrepairö pad has a red cross in the center. The ôreloadö pad has
a bullseye. You must stand on the pad and power down to utilize it. It may
take several seconds to complete its function if you are badly hurt or very
low on ammo.
ThereÆs a lot more, but this should get you started.
Section V: General Performance Notes.
Earthsiege 3 is a CPU intensive 3D simulation. The faster machine you have,
the better off you will be. If you are running a server (i.e. hosting a
session), the system demands are quite a bit higher than if you are merely
joining one. The person with the fastest machine should always host your
network games for best performance. It is also very important for the Host to
have a good internet connection. If you can set up a powerful machine as a
dedicated server, your network experience will be a premium one.
Graphics detail and screen resolution settings can be changed to improve
performance in the program shell ôOptions Menuö or they can be changed on the
fly while you are in the game. Press F3 to bring up the preferences while in
the simulation, or go to the Main Menu Options screen. The biggest boosts to
performance will come from lowering the screen resolution, turning down the
detail on shadows, decreasing the visibility distance, and lowering the
terrain detail.
The initial graphics settings for your machine are automatically determined
the first time you run the game. If you wish to return to default settings
after you have changed the preferences, you must delete the file
defaultPrefsCfg.cs. The next time the game is run, the auto-configuration
program will run again.
Section VI: Recommended machines
Well, this is part of the reason we are releasing the demo: To find out. You
probably will do fine as a client machine with 32 megs and a 166 in software
at 640X480 or 512X384 with the detail cranked down a notch. For a 133, you
will probably have to run at 320X200 resolution and turn a lot of the bells
and whistles off.
Here are some configurations we think will perform well:
Client Machine
P166 with 32 meg, 8 meg SVGA video card, 3DFX accelerator, 28.8 or greater
internet connection.
Server machine.
P200 or better, 64 meg, >28.8 internet connection.
Unabashed 3D Accelerator Card Plug:
You don't have a 3D Accelerator yet? Well, we think you should get one. Not
only does it make Earthsiege look awesome, but it also runs a lot faster. And
hey, it's a lot cheaper than upgrading your whole machine. We like the 3DFX
and Verite chipsets best (but only the 3DFX chipset works with this demo!).
Make sure to read the label before you buy: there is a lot of junk out there
masquerading as 3D accelerators.
Section VII: Known Issues
ôStackingö Hercs.
If many people join a game simultaneously and do not move from the starting
point, it is possible that one player may land on top of another when
entering the game. This will not damage either player, but the player on the
top of the stack cannot move until the player beneath him moves from the
starting point.
General Joystick Support Issues
If you experience extremely poor performance (jerkiness and very slow mouse
response even in the shell) it may be due to a joystick calibration problem.
To remedy this you must do a complete (POWER OFF) shutdown, restart your
machine and then recalibrate your joystick. Restarting windows or even
pressing the reset button on your machine will not be enough. You should do
this each time you plug or unplug a joystick or other game control device
into the game port on your computer.
Joystick Support with NT
The only Joystick supported under NT is the Microsoft Sidewinder 3D PRO. If
you have a fast machine and are experiencing problems using your Sidewinder
with the demo, you may be able to solve this problem by re-installing the
joystick drivers from NT Service Pack 2. You will need the Service Pack 2
CDROM to do this.
Insert the service Pack 2 CD in your CDROM drive
Select "Settings" from your Start Menu
Select "Control Panel"
Double Click on "Multimedia"
Click the "Devices" tab
Click "Add"
Select "Unlisted or Updated Driver."
Enter the Path to the directory on the CDROM containing the joystick driver
(e.g., e:\i386\ )
Click "OK"
When the dialog box with the default address for your joystick port appears;
make sure it is correct.
Then click "OK" again.
Then click "Yes" to restart your computer. (It is a good idea to do a power-
off restart). Make sure to calibrate your joystick before running the demo.
Section VIII: Earthsiege URLS
Sierra's Earthsiege 3 Site
The "Official" marketing site for ES3. Has some nice stuff.
http://www.sierra.com/ES3
Earthsiege Webring HQ
Excellent starting point with links to fan sites, story, and special events.
http://www.geocities.com/TimesSquare/Castle/8911/index.html
Earthsiege Underground.
This is the hardcore Earthsiege site. Check it out for the latest dirt,
Earthsiege universe writers guide, additional background, and stuff they
won't let us put up on the official site. This will be the location of the
message boards during the tech release http://www.dynamix.com/es3
Section IX: Technical Demo Documents List
If you really want to get down to the nitty gritty, here are a few things you
can check out:
Game Menus.Doc Word Document outlining complete shell functionality
Herc Systems.Doc Complete Description of Herc systems and Hud
Vehicles&Weapons.Doc Stats on the vehicles and weapons in the demo
Input Mapping Help Text How to customize all game controls: for serious
gamers.
These documents are all available on the Earthsiege Technology Demo Website.
Section X: Game Controls.
Note for the serious gamers: all key assignments, joystick, mouse and other
input device functions are completely customizable and can be changed by
editing the input configuration files. Please see refer to ôInput Mapping
Help Textö for instructions on creating a custom keymap to suit your personal
tastes. If it was not included with your download it is available at our
website.
Function Keys
F1 - Configure HUD mode
(Click and drag with the mouse to reposition the HUD instruments)
F2 - Sim preferences setting
F3 û Toggle Player Scoreboard
F4 - draw in wireframe
F5 - send message to EVERYONE (shout)
F6 - send message to your TEAM
F7 - send message to your current TARGET
F8 - send message to a specific PLAYER
F11 - set full screen to Software
F12 - set full screen to Glide (if available)
Keyboard Vehicle Controls
A, NumPad 8 Turn Left
D, NumPad 2 Turn Right
W, NumPad 3 Increase Forward Velocity
X, NumPad 4 Increase Backward Velocity (slows you down if moving forward)
S, Backspace Stop
Shift-S Power down/restart
L Link/Unlink same weapon types
1 Select Weapon 1
2 Select Weapon 2
3 Select Weapon 3
4 Select Weapon 4
E, NumPad 9 Cloak/Decloack
C, NumPad 3 Crouch/Stand
O Projectile Camera
Enter,
NumPad * Activate/Deactivate Shield
Shift+Enter,
NumPad/ Activate/Deactivate Shield Tracking (must have enemy targeted)
Q, NumPad 7 Focus shields forward
Z, NumPad 1 Focus shields rear
[ Rotate shield focus left
] Rotate shield focus right
T,
NumPad Enter Target nearest enemy (non-teammate)
G,
NumPad - Next enemy target (non-teammate)
Shift-G,
NumPad + Previous enemy target (non-teammate)
R Step through scanner ranges
Shift-R Toggle active/passive sensor mode
, (comma) Next Navpoint
.(period) Previous navpoint
M Set Navpoint
Space Fire current weapon
Mouse Controls
Movement: Aiming of targeting crosshair
Button 0 (left) Fire
Button 1 (right) Select Target
Button 2 (mid) Target nearest enemy (non-teammate)
Default Joystick Control (for an 8 button 3-axis joystick such as SideWinder)
X-axis (right or left) Turn
Y-axis (forward/back) Accelerate forward or backward
Rz-axis (twist-rudder) Adjust shield focus front/rear
Z-axis (throttle) Fine adjust acceleration forward or backward
Button 0 Fire
Button 1 Target Object Under Crosshair
Button 2 Link Weapons
Button 3 Cloak/Decloak
Button 4 Previous Weapon
Button 5 Next Weapon
Button 6 Couch/Stand
Button 7 Toggle shield tracking
Hat: Move targeting crosshair (aiming)